Showing posts with label Battlemarkers. Show all posts
Showing posts with label Battlemarkers. Show all posts

Wednesday, July 5, 2017

Markers for (new) 40k games, Round 1

  Hello, folks.  I cranked out a set of markers for the new 40k, thought I would share here (as always).  Not nearly as many as previous editions, which is actually a good thing.

Here is a link to the PDF on Google Drive
https://drive.google.com/open?id=0B1knhAQbqthfYVpmMWYzMWsyWjQ

and here is a screenshot, so I can explain;

The fall back markers are just that.  Mark units that fell back from combat.  Remember, flyers can still shoot.

Advance - yep, mark units that advanced.

Gone to ground - If you do a narrative mission that has a pre-game bombardment, mark units that went to ground to save some wounds.  They don't get their first turn.

Combat Round Complete - mark units when you're done with them in the combat phase

Declared Charge / Charge Target markers - These may seem odd, but they may help you with multi-charges.  Mark the unit that charges multiple enemies with the declared charge marker, then the targets with the corresponding lettered Charge Target markers.  It helps because you may get into it with units that you charged and others that you are just locking down.  The markers make it easier to see who can be attacked in close combat.

Transport / Embarked - When I set up I sometimes forget who is in which transport, these will help with that.

Definitely, download the PDF version, the image file is large and some printers/software will scale them incorrectly.  The PDF version is 1" rounds.  If you need to know how to assemble them, here is the blog post and video that shows the system.

Making Markers for cheap!

Super cheap and look really nice.  So, there they are, hopefully, you will find some use for them.   Enjoy!

Friday, April 8, 2016

Modcubes reviewed (video)

Hey guys, just got my set of Modcubes today, boy are they very nice!  I did a video review, here for your pleasure!




You can get your set at: https://modcube.myshopify.com/

Have a great weekend!

Sunday, March 24, 2013

BatRep 750 (Nec-SW) Doomsday Falls!

The Bloody End of it all
  How quickly doom falls!  In the 2nd Escalation game, the Necrons fell hard.  Bad setup, some lower than average rolling and power fist madness spelled doooom, and I'm not talking Doomsday Ark either.

  We rolled up the same deployment, diagonal and the mission was The Relic.  Easy peasy, lemon Squeezy, I thought.  I'll roll in, grab the relic and pound some space wolf butt...  Yeah, not hardly.

  My list follows;  Not terribly imaginative, but I thought I would the next squad of warriors just to contest more objectives and use a night Scythe to deliver them, and have a mobile gun platform.


750 Pts - Necrons Roster - Task Force OU-812-750

HQ: Overlord (1#, 130 pts)

   1 Overlord, 130 pts ((C:NE, pg. 30); Infantry; Warscythe; Resurrection Orb; Ever-Living; Independent Character; Reanimation Protocols; Warlord)

Troops: Immortals (5#, 85 pts)

   5 Immortals, 85 pts ((C:NE, pg. 34); Infantry; Tesla Carbine; Reanimation Protocols)

Troops: Warriors (10#, 130 pts)

   10 Warriors, 130 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)

Troops: Warriors (11#, 230 pts)

   10 Warriors, 230 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)

      1 Night Scythe ((C:NE, pg. 51); (DFTS, pgs. 61 & 70); Vehicle (Transport); 1 Access Point; 15 model capacity; TL Tesla Destructor; Deep Strike; Invasion Beams; Living Metal; Supersonic)

Heavy Support: Doomsday Ark (1#, 175 pts)

   1 Doomsday Ark, 175 pts ((C:NE, pg. 48); Doomsday Cannon; Gauss Flayer Array (each side); Quantum Shielding; Living Metal; Jink; Vehicle (Open-topped, Skimmer))

Roster satisfies all enforced validation rules
Total Roster Cost: 750
Created with Army Builder® - Try it for free at http://www.wolflair.com

  Also wanted to mention - Used the Battlemarker markers for this game, very handy, cannot recommend them highly enough!!!   The are an e-bay store that makes markers for all kinds of game systems, and all types of things.  The Reanimation Protocol, ever living, quantum shielding etc markers are so handy.  Well worth looking into!!!