So, the beatdown of the metal-men continued. After many misconceptions and hand-wringing, I developed a list for 1000 points of Necrons that I wanted to address 2 issues i saw.
1. No psykers means psyker beatdowns every turn.
2. Close combat is not our bag, but the space wolves kinda dig that sort of thing.
Sooooo, I chose a completely ineffective warlord (Anrakyr), loaded him on a CCB and added 3 wraiths with whip coils. That should do it. Well, all of you who know Necron lists, know that this was pure folly on my part. In an army that survives on synergy and using all your units to the fullest, I butchered my chances from the start with bad list making and even worse play. We rolled up the mission and it looked like fun, The scouring with Hammer and Anvil deployment.
I know what your thinking, a necron dream mission. I could use the long table to maneuver and stay away from CC with the nasty armored meat-sacks. So, what do you think I did not do? Exactly, I did not maneuver and I jumped into CC. What a thundering dunder-head. Deployment was second for me, so I even had the chance to observe, and I wasted that! What really makes me mad, is that I let my poor tactical decisions get under my skin and I proceeded to channelize, and even forgot to move my CCB with Anrakyr on it one turn!!! A complete and total poster child for how not to play a game of 40k. And all through this, Devin was happily butchering my units, psyking them out and generally pummeling me with the space wolf beat stick!
A Wargaming, Warhammer AoS, WH40k, and other miniatures hobby blog. I like to review products, talk about things going on in the hobby world, and hopefully help people with modelling hints and tips.
Showing posts with label Space Wolf. Show all posts
Showing posts with label Space Wolf. Show all posts
Tuesday, April 2, 2013
Sunday, March 24, 2013
BatRep 750 (Nec-SW) Doomsday Falls!
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The Bloody End of it all |
We rolled up the same deployment, diagonal and the mission was The Relic. Easy peasy, lemon Squeezy, I thought. I'll roll in, grab the relic and pound some space wolf butt... Yeah, not hardly.
My list follows; Not terribly imaginative, but I thought I would the next squad of warriors just to contest more objectives and use a night Scythe to deliver them, and have a mobile gun platform.
750 Pts - Necrons Roster - Task Force OU-812-750
HQ: Overlord (1#, 130 pts)
1 Overlord, 130 pts ((C:NE, pg. 30); Infantry; Warscythe; Resurrection Orb; Ever-Living; Independent Character; Reanimation Protocols; Warlord)
Troops: Immortals (5#, 85 pts)
5 Immortals, 85 pts ((C:NE, pg. 34); Infantry; Tesla Carbine; Reanimation Protocols)
Troops: Warriors (10#, 130 pts)
10 Warriors, 130 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)
Troops: Warriors (11#, 230 pts)
10 Warriors, 230 pts ((C:NE, pg. 33); Infantry; Gauss Flayer; Reanimation Protocols)
1 Night Scythe ((C:NE, pg. 51); (DFTS, pgs. 61 & 70); Vehicle (Transport); 1 Access Point; 15 model capacity; TL Tesla Destructor; Deep Strike; Invasion Beams; Living Metal; Supersonic)
Heavy Support: Doomsday Ark (1#, 175 pts)
1 Doomsday Ark, 175 pts ((C:NE, pg. 48); Doomsday Cannon; Gauss Flayer Array (each side); Quantum Shielding; Living Metal; Jink; Vehicle (Open-topped, Skimmer))
Roster satisfies all enforced validation rules
Total Roster Cost: 750
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Also wanted to mention - Used the Battlemarker markers for this game, very handy, cannot recommend them highly enough!!! The are an e-bay store that makes markers for all kinds of game systems, and all types of things. The Reanimation Protocol, ever living, quantum shielding etc markers are so handy. Well worth looking into!!!
Sunday, March 17, 2013
BatRep 500 (Necron-Space Wolf)
So, finished up the first of hopefully many games in an escalation series that a friend of mine, Devin, and I are doing. Doing an escalation style series of games gives it more of a campaign feel, even though we are using no campaign rules at all. It is also highly motivational in the painting department. I just realized that I have to paint up another 250 points of necrons before the weekend. Holy Merde!
We played on the Realm of Battle game boards that I have just finished up, and they worked really well. The heavy flocking stayed put, dice rolled reasonably well (take that MightyTim!!), and all in all, I have to give them an A+. Of course, all they did was lay there and sweat, so to speak.
The game... well that was odd. We started out at 500pts and we will escalate 250 pts each time, and we're sticking with our forces (Necrons for me, Space Wolves for Devin) throughout, although who knows about a few one-offs that may come up! We rolled the mission as Big Guns Never Tire with the wonky diagonal deployment. I lost the roll and had to set up first. No biggy, three units. The mission helped me by making my already Velveeta-Smooth Doomsday Ark scoring.
We played on the Realm of Battle game boards that I have just finished up, and they worked really well. The heavy flocking stayed put, dice rolled reasonably well (take that MightyTim!!), and all in all, I have to give them an A+. Of course, all they did was lay there and sweat, so to speak.
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The Finished boards to play on. I like the way the flocking came out. |
The game... well that was odd. We started out at 500pts and we will escalate 250 pts each time, and we're sticking with our forces (Necrons for me, Space Wolves for Devin) throughout, although who knows about a few one-offs that may come up! We rolled the mission as Big Guns Never Tire with the wonky diagonal deployment. I lost the roll and had to set up first. No biggy, three units. The mission helped me by making my already Velveeta-Smooth Doomsday Ark scoring.
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