Showing posts with label games workshop. Show all posts
Showing posts with label games workshop. Show all posts

Saturday, December 9, 2017

In defense of the Battle Journal!

   Ok, my first post in a while that is not a video, but it still may become one...   I'm here today to defend a product.  A Games Workshop product.  Yes, we all know that I am the #1 defender of GW stuff, and that I may be slightly biased, but I'm serious.  And no, this is not a teary-eyed plea to "leave them alone".

  It is however, a plea to some in the community of 40k and AoS to step back and think about these books.  Most of the criticism I hear about these books is coming from folks who are good at the game they play.  If you're one of those, think about how you got good in the first place...

  I will venture to say that you did something along these lines...  You played a lot, you are (or were) young enough to have a good mind and memory for these games  You learned from your games and figured out how to not make mistakes with deployment, movement, positioning etc.  You also probably have a knack for this sort of thing.

  Now, put yourself into my shoes, or some newbies shoes.  Some of us don't have time to play 5 games a week, let alone 5 games a month. 

  For us mere mortals, having a record of what happened, what we did wrong (or maybe right) is huge boon to our gaming.  Some of us are learning new armies and are just starting to make new mistakes.  Having a place to record all these things is a huge help.  I'm trying to juggle my reasonably active work schedule, a podcast, occasional videos, NEO work etc.  I am also OLD and cannot remember what I had for lunch, let alone what I did wrong in game one of the Slobberknocker GT.  Having these books to jot down my notes and my mistakes is a huge help.

  I have often mentioned to James that what makes him so much better than me at AoS is that he never makes the same mistake twice.  I tend to do the same dumb things several times until I remember not to do it again.  Writing down my notes is helping me become a better player and a better opponent to the folks I see at tournaments. 

  So, all you good players out there, when you see me writing in my journal, trying to become a little bit better at the game, don't make fun of me.  (well, actually, go ahead, I don't mind.).  Just understand that this product is not aimed at you, it's aimed at me, the casual guy who wants to give you a better game one of these days.

  Oh yeah, and if you ever forget what turn it is, or who went first, expect me to call you out and laugh at you and make fun of you!!!  Because I wrote it down and I KNOW what turn it is ;)

Friday, June 23, 2017

Warhammer 40 Limited Edition Box set - the Weigh in!

Well, 40k 8th edition is here, and it's here to kill 7th (thank the gods!).  But, like any good title fight, there has to be a weigh in first.  So, I do just that.  To help justify in my mind the cost of the new limited edition, I weigh it against all my 7th Ed stuff...


Enjoy, let me know what you think!


Sunday, May 7, 2017

Mystery solved... finally. Why the 4x4 game mats from GW?

  This should come as a surprise to exactly no one, but we do have the answer about why GW battle mats come in only the 4x4 size.  The city ruin battlemat is obviously perfect for Shadow War  Armageddon

  While the Khorne Battlemat is for the new AoS Skirmish game.  Been wondering for a while now about the odd size that just does not seem to fit their games...


  But it's all very clear to me now...

Good on ya, GW.






Friday, February 5, 2016

Assault Dice - Software Review

  I have had this software on my iPad and iPhone for some time now, and realized I had never talked about it.

  Assault dice is available from the App Store for the iPhone and the iPad and it is actually quite a good program.   What is it?  It's a die roller.  It's a monster number of dice roller too.  It lets you save multiple layouts and dice setups so it is very flexible as well.  On my iPad I can roll up to 120 dice at once, so look out Astra Militarum!

  The way it works is relatively simple.  It has a built in tutorial that gets you familiar with the layouts and how to manipulate them. 

  You go to the main menu and open a new layout, then you add dice of the appropriate colors.  After that, it's a simple tap to roll the dice.  The program handles re-rolls easily, if a bit wonkily.  Once you have your dice rolled, you press and hold on a die to highlight all the dice, then you un-hilight the ones you want to keep.  The dice that stay highlighted are re-rolled when you hit the roll button.  At the top of the rolling screen you get a summary of the results making it very handy to count hits.

  Since you can have multiple layouts, you can have particular layouts for specific units.  Since you can add multiple color dice to each layout, you can have them separated by weapon type or whatever you need. You can also add new dice as you go in each layout, so it is very flexible and easy to use in a game situation.  You can also 'trash' dice easily if you go down a few hits due to casualties...


  There is also a scatter die screen with a pretty nice visual reference of the direction.  Kinda cool!

  When all is said and done, it is very handy, well programmed, even if the interface is a little wonky in certain places.

  As a side note, the first version of the program did have a problem on re-rolls, where the dice would hit other dice and change their faces, this has been fixed and it no longer does that, so have no fear.

  The roller is set up for 40k, but it is quite simple to use for other games with D6s as well. 

  Overalll, this one gets an A- from me.  Only because the interface is slightly odd in spots.  But it is very good in all other ways.  I only wish they had a D10 option.



Saturday, January 9, 2016

Citadel Rangefinder - A review of perfection...

  Guys, it isn't often that a product jumps off a store shelf and grabs you by the collar, screaming "BUY ME NOW".  So, when a product does something like that, you pay attention, follow your gut and do what it says.

  Now, to be fair, I have told you guys many times that I am a far better collector than player.  I'm more at home crafting things up, building and painting than leaning across a table staring down an opponent.  That will all change. NOW.

  No more will I ever have to look at a game table and wonder, "will my Stormcast Judicator be able to shoot, should I move, should I stay, I just DON'T KNOW!"  That's usually when I have my breakdown and quit the game, flipping the table in a fit of rage and confusion.  (Lucky for me I solo a lot, so nobody has beaten the shit out of me yet.)

  Well, never again guys.  You tournament players will start to KNOW MY FACE as I start owning your pansy asses.  I have a CITADEL RANGEFINDER.  I know how far things are now.  I know where that Land Raider goes.  I know how to deep strike.  I know when you're in range of my Whirlwind!  I own the landscape, BABY!

  I cannot begin to tell you how cool this thing is.  It is just a tape measure, sure.  But it's a $33(US) tape measure.  You know the minute you pick it up, it's made of pure sigmarite (might be pot metal, not sure...).  It's heavy and it's big.  Too big to game with, that's it's major secret.  It's really heavy, did I mention that?  and Round... yes, round, so if you drop it, it kind of rolls...  Brilliance.  Did I mention it was too big?  The thing is like a hunk of sigmarite-sausage and it weighs 10 freaking pounds.  I think half my opponents fear the idea of me throwing it more than simply losing to me.

  When someone see's you come to the table with your Citadel Rangefinder, they will RUN.  (Someone said they were laughing at me, not running, but I thought I smelled fear).

  And get this...
" the diecast case holds a metal tape measure with markings at the half-inch, three-inch, 12-inch and eighteen-inch points – all the important measurements for combat in games of Warhammer Age of Sigmar! "
  What other tape measure has markings so carefully placed there?   I mean who knew?  Marking a tape measure with... ummm... measurements.  It's a fucking brain exploding idea there.  You're not going to find a tape measure with markings like that at any local freaking hardware store for $2, I'll tell you that right now!   Oh sure, they may have one with inches, and one with CM, maybe even one with both.  But who in hell ever thought of this?  CITADEL DID!  (All you GW haters are pretty envious right now, I bet, cuz you can't buy one.)

  This tape measure has changed my gaming life, I am here to tell you.  Where before I wavered at the sight of opponents, now I stride confidently into the gaming room.  With my Citadel Combat Gauge around my neck and my Rangefinder in hand, I have my opponents quaking in fear.  Most of them cannot bear to look me in the eyes.  (I thought I heard snickering once, but I turned quickly and saw them still shaking...)

Yep, I own the Meta now...

  All these years I have told my wife what 8 inches is like...  Now I can prove it. (Note... I think my own Rangefinder may be a little undercalibrated...)

To anyone who thinks I am even a little serious... Please.  This is a $33 piece of crap tape measure.  Go to a store, spend $2 on a cheap one and the rest on beer.  This thing is a fucking joke.  The worst part?  I actually did buy one to look at and do this review, so who is laughing now?  You guys and GW :)

Friday, December 4, 2015

Warzone Damocles LE - Video unboxing

Latest unboxing video is up...

Warzone Damocles this time.  I got the Limited Edition, and it seems like a pretty good deal, overall.


Enjoy!

Saturday, November 14, 2015

Betrayal at Calth - Video unboxing and Review

It's up on youtube...


Enjoy!

And to any of my readers/viewers from France, we all stand with you!


Saturday, August 1, 2015

Age of Sigmar? Who dat? Hey, this is fun...

  Well damn, it's the summer 40k break at GW.  They're pushing out some kind of warhammer fantasy crap for the next few months.  Good thing since I'm traveling a while, so I can miss all this sillyness.

   Sooo, get back home and go to the FLGS and there is a new box on the shelf.  Age of Sigmar... who is Sigmar...

  Ut-oh, sounds of fun coming from a mini table, have to check it out...  Hah... just losers playing warhammer fantasy...  or... wait a minute...  no slidey trays, no masses of troops... laughter...  mirth.  What the hell is going on here???  Don't these guys know they are playing a GW game.  No laughing, no fun.   Get your noses into that 500 page rulebook and look something up.  Argue about spells and magic, damnit.

  "Hey, wanna join us, it's the new warhammer fantasy.  Just grab some models and set them down, we'll work you in."  One of the mindless fantasy players asks.

  "Sure, I'm going to read a few hundred pages of rules, scrolls and other drivel so I can join in." I reply, smug in my knowledge of 7th edition 40k.

  "Nah, 4 pages of rules.  Super easy.  In fact, you probably don't need them.  Here are some sheets for the units over there.  Grab some and lets rollllll....."

  Holy crap!  in 3 minutes I'm in the game, fighting, moving, rolling and learning a few hard lessons.  4 pages may be misleading, this game has some serious mechanics hidden in 4 pages.

  Yes, I picked up the new Age of Sigmar box, and yes I am building the minis.  Why?  It was fun.  I mean crazy kind of fun.  Very easy to learn, but I think mastering it will be a stretch.  There are holes in the rulebook... big ones, big enough for trucks to drive through, but maybe they meant for them to be there?  Like no prohibition from shooting and fighting in melee in the same turn?  Did they mean to allow that?  It sure seems like they did.  Units have some interesting special abilities and hero's have a real impact.  Things interact in really weird ways.

  The game has no points, no endless hours of list building, net-listing and perfectly balancing.  Just grab some models and get going.  The guy with more "stuff" is the attacker.  The game is supposed to be scenario based, and that might be interesting going forward.  I also see some situations where people will take advantage of the no points and beat up the unsuspecting fluff player.  But that is self correcting, don't play with jerk-offs.

  This is NOT your father's Warhammer Fantasy.  In fact, I can see where this is going to royally piss off the Fantasy players that have a big investment in the game.  It is stripped down to the absolute most basic miniatures game and I'm not sure that is good in the long run.  Time will tell.

  I see GW putting this out there as a pusher gives you your first few bags.  Get ya hooked then suck ya in.  I can also see that this game may scale up or down pretty well in the long run.

  But for now, check it out.  It really is strangely fun.  It is also a gateway drug, use it wisely :)

Sunday, June 28, 2015

Unboxing the Raven Guard Codex C.E.

Hey guys, just here to point you to a video I made, unboxing and showing the Adeptus Astartes Collectors edition codex, Raven Guard edition.  Overall, pretty nice.  Standard caveat though, for $160, you do not get anything 'extra' for gaming purposes.  It's just for the aesthetics of the version that you would spend the hard-earned ducats on!!  


See ya soon!!

Monday, May 25, 2015

Space Marines inbound!

  Wow, saw a video over on Spikey Bits.  Linked to this video, it's unlisted on the GW (Warhammer TV) channel, but it sure points to next Saturday as the new Spess Mahrine day!  Check it out...


Always a good day when new Spess Mahrines drop :)

Tuesday, May 19, 2015

Assassinorum Execution Force video

  Hey guys,  Just a quick (4 minute) unboxing and semi-review of the Assassinorum Execution Force game from GW.  A good buy if you ever want to play assassins in your lists, since the value of the 3 assassins in the game is higher than the value of the game.  And to top it off, the game is great fun as well!!



Enjoy!

Tuesday, March 31, 2015

Citadel Crusader Case + KR foam = Fits!

  Quick update folks,  I was asked in a question on the last blog post about the crusader case if KR foam would fit in it.  I am happy to report it does.  Check it out...

   This is the Crusader case with KR foam in it.  It fits perfectly, with a small gap between the 2 sets.  I'm sure I can find something to shove in there, Books, dice, templates etc.

  So, this was the contents of one of my KR cases, you can see that they both fit with room for at least another half of a case to spare.  So this will surely take about 1.5 KR standard Card Cases. 

  Now, this is a crusader case, I do not know if the other two will work the same, given that they have smaller dimensions.  But this just added a great deal of utility to this case for me!!!

  Thanks Stefaan!

Sunday, March 29, 2015

Citadel Crusader Case - Cool!

  Hey folks!  Just a quick review of the new Mini case from Citadel. 

  I asked the folks at my FLGS to get me one of the crusade cases, and it arrived yesterday (Friday).  I have to say, I am impressed.  When I first saw it, my reaction was, “wow, that’s smaller than I thought”  But just like the TARDIS, it’s smaller on the outside!!

  So, overall first impressions.  It’s a sturdy plastic that has a little ‘give’ to it, but it is not bendy.  It is nice and tough and has reinforcement where it really needs.  The D-Rings for the shoulder straps are molded in, not snap in, so that’s a plus.  The latches are also a lot nicer than the old ones.  Another nice feature, it only opens to a certain point then is stopped from going further.  Nice to know you wont have the lid let go and crush your (or a friends) minis after they are on the table.

  Now, what about this new, wavy, nested foamy thing inside?  Yes, I saw the video of how it works on the GW Youtube page, but seeing it in person has made a believer out of me.

  I am a long time user of KR Cases and foam.  I love their systems and the way they make things work.  I do not see that changing any time soon.  But I can say I will be adding this case to my game day carry.

  The wavy foam is very nice for holding minis and as a bonus, as you add more minis, it makes the foam ‘form’ around the minis even more for a nicer fit.  You can also lay minis down if they have long weapons/banners/poles etc.  Because the wavy foam is not glued to the bottom, you can stretch it to fit around anything from a snotling to a dreadnought.  Even vehicles can be wiggled into the foam and protected.

  In one of the pictures, you can see how I took my “high” models (Catacomb command barge and ghost ark) and put them in, then flipped the wavy foam over the fit over the protruding parts.  I’m not sure if they meant for that to work, but it does, and it’s an option.

  So, in summary, these are nice cases and they come in at a price point that is very competitive with other systems out there.  Highly cool, IMHO.

  I have not checked to see if they will fit in an airline overhead bin or under a seat, I don’t have spare airliners around :)

  So, check them out, they do not suck!  They are quite useful, I would think.


  Pictures and such after the break, click below :)

Thursday, December 18, 2014

Blood Angels Sanguinary Guard Edition Codex Unboxing

Or...

Oh boy, oh boy... My blood angels stuff is here.

Yeah, I got my 2nd Gift box filled with goodies today, here is the Vid.


Enjoy, and let me know what you think!

Happy Holidays!

Tuesday, November 25, 2014

GW Project Box and more...

  Okay, okay so I'm weak.  I am also a sucker.  Sue me :)

  I did it, I ordered one of these project boxes and the cutting mat that goes into it.  I just had to it.  Mostly because of Sundays.  Sundays means Football or NASCAR in my house, and that means sitting in the living room, not the hobby room.  I reasoned that if I had a handy-dandy project box, I could do stuff in the living room while I watched... yeah, that was it.  So I took the plunge.  While I know it's not for everyone, and it is a pretty 'useless' extravagance, it is kinda cool... kinda.  And because I ordered other stuff too, it came in this awesome GW-40k awesome re-giftable box of 40k goodness!

  The cutting mat is... well, a cuting mat.  It is neither exciting nor ground-breaking in any way, but it certainly has that cutting mat property and is self healing.  It does, indeed, fit into the little niche provided for it in the lid of the project box. 

  The "palette pad" is just glossy paper that paint won't seem to let the paint soak in.  For that matter, it will not function as a wet palette either, so I would advise avoiding those.

  The gift box is, well, it's kind of awesome.  It has great art and great symbology on the outside and the inside!  It has a sealing strip and easy opening zip-top, so you can use it as a great gift box for that someone special in your 40k world.  After the jump, there are a bunch of pictures with captions so you can see what I mean.

  The project box is also pretty cool.  When you open the locking sides, the top comes off to reveal... the inside.  The top flips to be a work station and has some great designs cast into it.  It has little feet to protect your desk or table, but I may have to swap them out for some rubber feet to keep the 'slide' factor down.

  Just inside is the paint tray that holds a crap-ton of paints (49) and is removable, so if your current project doesn’t include paints, you can leave that behind.  Inside is open wells for glues, tools and other stuff, including your project that you're working on in the project box... hence the name.

  I thought, at first, that the tool holder design, with the raised 'ramps' was a bit of space waster, but I actually found it was handy to see the tools and brushes pretty easily and grab the 'safe' parts rather than the cutty-stabby bits.  (When you have 50 year old eyes, that's handy...)

  There is a lot of room in the box for stuff, and the locking lid makes it kind of handy.  I can see tossing this in the car for the weekend getaways so I can some work done when wifey goes to sleep.

  Is it for everyone?... no.  Is it pretty decently designed and useful?... yes.  Is it a 'must have ground-breaking 40k improving thing'?... nope.  Would it make a decent gift?... yes.  Will your 40k circle of friends laugh at you for having one... probably :)  But screw them, it's your life.

  If you have to take your toys on the road, or need to switch rooms now and then, get one, it's just cool enough to work for that.  (oh, and make a wet palette according to my instructional video and use that...)

  After the jump, tons of pictures and captions...


Sunday, November 23, 2014

Leviathan - A Review

  It's here, it's here!!!  I was able to go to Active Imagination (my FLGS) on Friday and pick up a copy of Leviathan.  I was really jazzed, since it sold out almost immediately from the website (thanks Ben!!!)  A bout with kidney stones kept me from reviewing it right away, but here goes!

  Very cool, all in all.  The box set is divided into two books, one fluff and one rules.

  The rules book is pretty solid with six new Echoes of War missions that recreate the fluff battles from the other book.  They each have a little twist, but they are also rather limited since the sides are set.  Two of the missions are for Adeptus Sororitas (Sister of Battle) vs Tyranids and the other four are Adeptus Militarum (Imp Guard) vs Nids.  But that could be remedied easily enough, we all know how to do that...  The design of the missions do seem to capture the feel of the fluff from the book, so that makes them pretty cool.

  After the missions comes the Cities of Death rules, which are, again, pretty cool.  Cities of death used to be it's own book, and I bet they will release a book for these as well, in a separate release.  It comes with 66 new objectives tailored around a seriously urban terrain setup.  In fact, to do these missions, the seriously recommend that you have at least 6 good sized building/ruins terrain pieces.  Of course, the more, the merrier.  All objectives in these missions have to be in buildings or ruins.  There are also 6 missions with deployments and set ups.  It all looks very interesting and should add some spice to your game table in the near future.  There are no stratagems or campaign rules, which I had kind of hoped for, but the rules for achieving the objectives and the 66 new 'cards' will certainly capture the feel of an urban war, I think.  As always, keep in mind that city fights tend to equalize shooty-heavy armies with opponents that might not be that good at more open terrain.  Having limited lines of sight and tons of cover makes for more close-in fighting...  Me likey!

  Following the cities of death is the Death from the Skies section.  Regurgitated from the previous two incarnations (Crusade of Fire and ... errr... ummm... I forgot where they printed these before) and have nothing new at all.  Just the bare bones rules for fighter aces that cost +35 points and give some odd benefits.  Some are very cool, some are useless for the points.  Still, it might be a fun twist to add by mutual agreement in a pre-game discussion.

  Then comes the Tyranid section.  All the new Tyranid stuff is all here, the data sheets for the new and improved models as well as a few new formations for the Nids.  I'm not terribly familiar with the Nid formations, but these do seem to offer some flexibility that I am sure Nid players will really enjoy.  I will not let the wife see this book :)

  So, the rulebook is pretty solid, overall and worth the effort to get. 

  The fluff book is the heavyweight here and is, as could be predicted, gorgeous!  152 pages of some very well done, if a bit drawn out, fluffy goodness.  I am only about 1/3 of the way through a full reading of it, but it is very good throughout.  This book presents the forces of the Astra Militarum and the Adeptus Sororitas against a splinter of hive fleet Leviathan.  An odd choice of forces for the first book in what they describe as a new campaign series, but they tie it together in a way that makes sense.

  The part of it that makes me laugh a little is how open ended it 'seems' to be.  From the mapping (and the title... duh) we know that this is going to be the debut for the roll-out of the Blood Angels.  There also seems to be a lot of spots for almost anything to be added to this framework.  For me, I cannot wait for the BA release to see if they will be vanilla, castrated marines or if they will have some flavour remaining.  I fear that they might bring them out neutered (like so many other codex releases) and then pump them up down the road.  I hope not, but it might happen.

  There is a great deal of art in this book, lots of armies on parade pictures too.  There is also a great deal of well written fluff in here that ties the whole thing together.  I like the snippet stories that are all through the book and give that 'history as it happens' feel to the story.  I almost get the feeling that the last chapter is not written yet, as if it was like the old days with the world-wide campaigns??

  So, to wrap up, this is a very good set, IMHO, with very few disappointing aspects to it.  Some parts are just cobbled in from other things, but it does make for a good reference for all the recent releases.  For the first time in a while, I can justify saying that you are getting what you pay for here.  It's a solid release with a little bit of something for everyone and a treasure for the Nid players.  If you can get your paws/claws/hands/augmetic limbs on one, go for it.

Friday, October 17, 2014

Thoughts on Sanctus Reach

  Now that Sanctus Reach has come, and presumably gone, I'd like to offer some thoughts on the set, all the products in the 'range', if you will.  I can sum up my thoughts pretty succinctly, I think.  A missed opportunity, and a great effort.

  I say this because, as always, this is a great presentation from the games workshop folks.  The two boxed sets are very nicely done, if a bit pricey.  The rulebooks are very nice and the novellas look very interesting.  I have some time on the road coming up, and I am bringing both books to read.  They are big pront, so it whould be easy to get throguh.

  The Stormclaw set is pretty sweet, if I do say so myself.  The new orks and space vikings are very cool, brilliantly executed and you do get a lot of value for the money in the set.  I'm not a big fan of the grey canine keepers, but I do like me orkses, and me gotz lotz of kool orkses.  The models have a great character to them and will look good in any Space Wolf or Ork army.

 The campaign game that comes with Stormclaw, and is extended in the 2 boxed sets is pretty decent, I think.  It has really good feel to the missions and as far as I can see, it follows the narrative pretty well.  It's always nice to read a piece of the fluff and then be able to duplicate it right away.  I think that is a really good way to bring people into the game, in small chunk like this with good rules, good presentations and a good "look and feel".  What's really nice is that you get the models you need to do the campaign missions in the box.  Nothing else to buy.  Sort of.



  You see, herein lay the problems as well.  The Stormclaw box has the nice small rulebook, the minis you need, the campaign books with the missions and all the nice stuff.  Alas, the box is missing dice, rulers and templates.  Now this is not really a big deal, but how much of the 97 cents worth of plastic to add those items would have hurt the bottom line?  Really?  This means nothing to long time players and gamers, that stuff is easy to get, but what about the new guy?  The guy just starting out.

   The problem here is also two-fold.  They made this a limited edition.  So it's gone now, not on the shelves, unless you're lucky.  So that new guy that is looking for a way to get in on the hobby doesn't have that resource anymore.  Kinda sad.  It would almost make sense if we see a whole bunch more of these themed campaigns in the future.  Then this would all make sense, but if not, this is a product like that I think missed the mark.  It is probably well sold out, so it had a positive effect on botttom line, but I think the long term lack of foresight will bite old GW again...

  So, I guess I am really glad to have all these items, it's a good set of items and I feel like I got what I paid for.  But all in all, I see it as another small mis-step in the marketing the GW does.  Maybe this is just the first of many small campaign box releases, and if so, I'll eat these words.  But if not, I think they missed a big chance here.

Grukk agrees!

     

Tuesday, September 9, 2014

2 Quick WiPs - Storm Eagle and Podcast

  Had a little chance to work on the interior of the Storm Eagle recently.  Still have to dirty it up, after all, it is a troop transport ;)


  I also need to magnetize the doors, I think I will have to resort to the crossbar idea again.  There is just not enough 'meat' anywhere else to mount magnets.

  And, the plans for the Podcast are moving forward.  It is not a 40k podcast, there are already too many of those, but it is more about board and counter wargaming.  Oi, this is going to be an adventure...


  Just some of the toys I invested in :)

  See ya soon, sicker than a dog today, can't keep anything down...  I blame the wife, she's been home 3 days with this crud...

Sunday, August 31, 2014

So... you think you know Nagash???

Was going through some old WD last night...  lookie what I found :)  I have to say, they're getting better at this stuff :)


and the link to the ad from the WD Magazine...

https://dl.dropboxusercontent.com/u/7798976/Naggy.pdf

A pretty far cry from...

We've come a long way baby :)

Saturday, August 30, 2014

Companies of Fenris - Mini Review

  Hey folks, just a quick note about this book.  I picked it up on a lark, since I am not even a space wolves player.  I have to say though, it is very nicely done.

  The first part of the book is a look at four different units from 4 of the great companies.  It is a great overview of the great companies and how they different from each other and how they might appeal to you.  It's a good, meaty section of the book and it shows how you can have a lot of variation within the chapter. 

  After that section comes the painting section.  This is the largest part and it is really nicely done.  It's not quite like some of the other painting books, but still similar.  Oddly enough, it doesn't show you in the picture format what brush to use, but it does have a newer paint icon that shows the color a bit better, I think.  In the test of each step, they cover what brush to use and how to get the effect.

  What is really nice is that they cover a lot of detail work that you don't always see in some of the paint splatter articles or elsewhere.  There is even some new ways to achieve effects, such as the runes and even some OSL, although they don't call it OSL??

  The last section is the 'space wolves catalogue' or 'pleasse, buy our minis' section...

  As a whole, this book was far better than I expected and 90% of the techniques and ideas are not limited to the space wolves.  All in all,  I gave the book a very solid A, or a B+ because of the cost ($33).  Definitely check it out though, maybe split the cost with a friend or two and save some coin?

Ciao... for now.